// 通过颜色来判断是否在本体区域
export const body_area_func = (color) => {
const { rgba } = color;
const canvas = document.getElementById("taro-canvas");
if (rgba === "rgba(0,0,0,0)") {
canvas.style.cursor = "default";
return false;
} else {
canvas.style.cursor = "pointer";
return true;
}
};
// 导入方法
import { get_pixel_color_func, body_area_func } from "../utils/anim.js";
body_area_func(get_pixel_color_func(local_position.x, local_position.y, anim_img))
body_area_func(get_pixel_color_func(local_position.x, local_position.y, anim_img), local_position)
// 通过颜色来判断是否在本体区域
export const body_area_func = (color, pos) => {
const { rgba } = color;
const canvas = document.getElementById("taro-canvas");
if (rgba === "rgba(0,0,0,0)") {
canvas.style.cursor = "default";
window.mouseAPI.mouseMove({
x: pos.x,
y: pos.y,
ignore: true,
});
return false;
} else {
canvas.style.cursor = "pointer";
window.mouseAPI.mouseMove({
x: pos.x,
y: pos.y,
ignore: false,
});
return true;
}
};
const { contextBridge, ipcRenderer } = require("electron");
contextBridge.exposeInMainWorld("mouseAPI", {
mouseMove: (obj) => ipcRenderer.send("mouse-move", obj),
});
// 允许鼠标穿透
mainWindow.setIgnoreMouseEvents(true, { forward: true });
const { app, screen, ipcMain, BrowserWindow } = require("electron");
// 鼠标移动监听,用于判断是否需要穿透
ipcMain.on("mouse-move", (event, obj) => {
if (obj.ignore) {
mainWindow.setIgnoreMouseEvents(true, { forward: true });
} else {
mainWindow.setIgnoreMouseEvents(false);
}
});
// 导入方法
import { get_pixel_color_func, body_area_func } from "../utils/anim.js";
// 当前使用的模型
let current_module = "kkr";
// 初始配置和动作配置
let init_config = null;
// 初始动画
let anim_normal = null;
// 动画的舞台
let app = null;
// 动画的canvas
let anim_canvas = null;
// 虚拟的canvas
let shadow_canvas = null;
// 获取窗口的大小
const bower_width = window.innerWidth;
const bower_height = window.innerHeight;
// 页面加载完成执行
window.addEventListener("load", async (event) => {
// 获取配置
const module = await import(`../modules/${current_module}/${current_module}.js`);
init_config = module.init_config;
// 赋值canvas
anim_canvas = document.getElementById("taro-canvas");
shadow_canvas = document.getElementById("shadow-canvas");
shadow_canvas.width = bower_width;
shadow_canvas.height = bower_height;
// 动画舞台配置
app = new PIXI.Application({
view: anim_canvas,
width: bower_width,
height: bower_height,
backgroundAlpha: 0,
resolution: 1,
});
// 添加给div-taropet元素
document.getElementById("taro-pet").appendChild(app.view);
// 先把初始的动画加载完成
anim_normal = await create_anim_func(init_config[0]);
anim_normal.play();
app.stage.addChild(anim_normal);
});
// 创建动画的方法
const create_anim_func = async (obj) => {
// 存放文件前缀, 文件格式(png,jpg)
const file_prefix = "./modules";
const file_format = ".png";
const { name, frames, object } = obj;
const texture_array = [];
// 通过帧数循环获取贴图
for (let i = 0; i < frames; i++) {
const num = `000${i}`.slice(-3);
// texture_name ./modules/kkr/normal/001.png
const texture_name = `${file_prefix}/${current_module}/${name}/${num}${file_format}`;
const texture = await PIXI.Texture.from(texture_name);
texture_array.push(texture);
}
// 生成动画,配置动画属性
const anim = new PIXI.AnimatedSprite(texture_array);
anim.name = name;
anim.animationSpeed = 0.5;
anim.loop = object.loop;
// 设置交互模式
anim.eventMode = "dynamic";
// 鼠标移动事件
anim.on("mousemove", (event) => {
const global_position = event.data.global;
const local_position = anim.toLocal(global_position);
// 当前这一帧的动画贴图
const anim_img = anim.texture.baseTexture.resource.source;
body_area_func(get_pixel_color_func(local_position.x, local_position.y, anim_img), local_position)
});
// 鼠标左键点击事件
anim.on("click", (event) => {
const global_position = event.data.global;
const local_position = anim.toLocal(global_position);
console.log('鼠标左键点击:', local_position)
});
// 鼠标点击右键事件
anim.on("rightclick", (event) => {
const global_position = event.data.global;
const local_position = anim.toLocal(global_position);
console.log('鼠标右键点击:', local_position)
});
return anim;
};
// 通过颜色来判断是否在本体区域
export const body_area_func = (color, pos) => {
const { rgba } = color;
const canvas = document.getElementById("taro-canvas");
if (rgba === "rgba(0,0,0,0)") {
canvas.style.cursor = "default";
window.mouseAPI.mouseMove({
x: pos.x,
y: pos.y,
ignore: true,
});
return false;
} else {
canvas.style.cursor = "pointer";
window.mouseAPI.mouseMove({
x: pos.x,
y: pos.y,
ignore: false,
});
return true;
}
};
// 给canvas一个原型方法,构建虚拟canvas用来获取canvas上某个点的颜色
// 传入三个参数,点击的x坐标和y坐标,img对象
export const get_pixel_color_func = (x, y, img) => {
// 虚拟canvas
const shadow_canvas = document.getElementById("shadow-canvas");
// 通过canvas自带的方法获取上下文
const context = shadow_canvas.getContext("2d");
// 先清除画布
context.clearRect(0, 0, shadow_canvas.width, shadow_canvas.height);
// 绘制传入的图片,这个图片就是动画的某一帧
context.drawImage(img, 0, 0);
// 警告warning:Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute set to true.
// 获取该点像素数据
const image_pixel_data = context.getImageData(x, y, 1, 1);
let pixel = image_pixel_data.data;
// 返回rgba颜色值
let r = pixel[0];
let g = pixel[1];
let b = pixel[2];
let a = pixel[3] / 255;
a = Math.round(a * 100) / 100;
let rHex = r.toString(16);
r < 16 && (rHex = "0" + rHex);
let gHex = g.toString(16);
g < 16 && (gHex = "0" + gHex);
let bHex = b.toString(16);
b < 16 && (bHex = "0" + bHex);
const rgbaColor = "rgba(" + r + "," + g + "," + b + "," + a + ")";
const rgbColor = "rgb(" + r + "," + g + "," + b + ")";
const hexColor = "#" + rHex + gHex + bHex;
return {
rgba: rgbaColor,
rgb: rgbColor,
hex: hexColor,
r: r,
g: g,
b: b,
a: a,
};
};
const { contextBridge, ipcRenderer } = require("electron");
contextBridge.exposeInMainWorld("mouseAPI", {
mouseMove: (obj) => ipcRenderer.send("mouse-move", obj),
});
const { app, screen, ipcMain, BrowserWindow } = require("electron");
const path = require("path");
// 主窗口
let mainWindow = null;
const createMainWindow = () => {
// 获取当前桌面的宽度和高度
const size = screen.getPrimaryDisplay().workAreaSize;
const { width, height } = size;
mainWindow = new BrowserWindow({
width: 390,
height: 390,
// 起始位置是屏幕宽度减去窗口宽度,再减去10个像素
x: width - 390 - 10,
y: height - 390 - 10,
// 隐藏菜单栏
autoHideMenuBar: true,
// 设置为透明窗口
transparent: true,
// 隐藏窗口边框
frame: false,
// 窗口置顶
alwaysOnTop: true,
// 隐藏任务栏图标
skipTaskbar: true,
// 禁止改变窗口大小
resizable: false,
// 先隐藏窗口
show: false,
// Preload 脚本
webPreferences: {
preload: path.resolve(__dirname, "../_preload/preload.js"),
},
});
// 允许鼠标穿透
mainWindow.setIgnoreMouseEvents(true, { forward: true });
// 开启调试工具
mainWindow.webContents.openDevTools();
mainWindow.loadFile(path.resolve(__dirname, "../index.html"));
mainWindow.on("ready-to-show", () => {
mainWindow.show();
});
};
app.whenReady().then(() => {
createMainWindow();
});
// 鼠标移动监听,用于判断是否需要穿透
ipcMain.on("mouse-move", (event, obj) => {
if (obj.ignore) {
mainWindow.setIgnoreMouseEvents(true, { forward: true });
} else {
mainWindow.setIgnoreMouseEvents(false);
}
});
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